Recently ran through Scott Eaton's hand anatomy lectures. To help solidify the wealth of knowledge Eaton shares, I've built a sculptor friendly landmark diagram for the hands. Although this piece is intended to be a personal study, my end goal is to provide a faithful representation of the forms present. If anyone has any feedback so I may improve for next time, please let me know!
The landmarks in the diagram are geared towards anatomy sculptors, in which are mainly concerned with superficial anatomy. The diagram lists landmarks that may be less apparent than others. Running through Scott Eaton's 'Anatomy for Artists' series will reveal forms that would have been otherwise overlooked. One example is the Palmaris brevis muscle. Whenever the pinky/wrist is flexed, the Palmaris brevis tightens and creates a furrow on the Hypothenar eminence. Here's a video illustrating the furrow.
This study started out as a basic hand sculpt and evolved into jumping into Scott Eaton's lectures and painting the landmarks. I referenced 3dscanstore's photogrammetry models throughout this study. Owning the scan helps tremendously when working at odd angles. Combine that with Zbrush's new 3dCamView feature, referencing an accurate model is a breeze.
Below you can see the hand sculpt, anatomy diagram, 1 hour blockout, and sculpt stages.




